Good Boy: Observer Interactive on Building a Dog-Powered Petroidvania – Gamescom Interview

At Gamescom, I caught up with Observer Interactive to chat about Good Boy, their dog-powered “petroidvania” full of curious rovers and ecosystem-driven exploration. Here’s how their own pets helped shape one of the most charming indie metroidvanias on the horizon.

Inside Bobo Bay: New Demo Features and Interview with Austin from NewFutureKids

The new demo for this game is amazing, and I also had the chance to interview the dev!

“Trash Goblin” and the Art of Upcycling… – An Interview with Spilt Milk Studios’ Andrew Smith

Trash Goblin quickly became one of my favourite indies to release this year - and today, I'm sharing an interview I did with one of the developers!

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