Artificial Difficulty in Games

Some games are designed to make you suffer... and others are designed to waste your time... today I wanted to talk about design decisions.

Check out this “Games Against War” Charity Bundle!

Here's an itch.io Charity Bundle that I really wanna push.

The issue with “Dark Humour”, specifically in Games

Today I share some thoughts on dark humour and how I find it unnecessary when added to games.

Do Reviewers have to finish games to review them?

Do you need to 100% a game to recommend it?

Cult of the Lamb is good but…

Cult of the Lamb is a good game but there are a lot of areas that still need work or that caused me a lot of frustration, so here's everything wrong with it!

Is it possible to ethically fund games?

There are less big releases coming out each year for a plethora of reasons... and today I wanted to talk about monetization and ethically funding games.

On Roguelikes and Progression Systems

Today I talk about games like Inscryption, Hades and Risk of Rain 2 that have in common that they restart your progress when you die.

I wanna make a game!

I wanna develop a game.

Twelve Minutes – Now with Spoilers!

Twelve Minutes sucked but in my review, I couldn't spoil anything and go more in-depth about why... Well, this post is not a review.

How do you execute multiple game endings well?

NieR Replicant's multiple endings sparked an idea for a post today, so I decided to write about what makes choices meaningful and how I think multiple endings could be implemented well... or rather I share my thoughts. Come discuss it with me!

An interview with Yandere Dev

Today, we're talking to Yandere Simulator's developer, Yandere Dev about accessibility in games, development, and about his title here. Enjoy!

LoL – Do we need more champions?

I feel like Riot Games has no clue about the state of their game, so here are some thoughts!

I hate timers

I like the Zelda games but I never really got into Majora's Mask… I mean, I guess I should like it - after all, it's literally a darker version of Ocarina of Time and it has some great elements to it both presentation-wise and gameplay-wise. But I guess the main reason for why I didn't... Continue Reading →

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