This debate is older than anime itself and yet it keeps popping up. is Sub better than Dub or rather the other way around. Let me talk about it!
FOMO is bad and sadly it can lead to a lot of purchases that you may end up regretting. Here are some thoughts!
It is time for Jon's Creator Showcase, hosted by me! For November! Featuring content from October! Enjoy!
Today I wanted to share some thoughts on Epic Games and the whole ordeal as I feel like some things are a tad too one-sided.
Today I talk about what I like to see in an e-mail regarding my reviews... and what you shouldn't do as a streamer/YouTuber/blogger in press requests.
Today I ramble about pastimes and set-up times and that sorta stuff.
Spoiler Warning: I'm talking about spoilers today!
Today I talk about boycotts or more precisely the one about Blizzard/Activision.
I'm fully vaccinated now. Today I wanted to share some thoughts and essentially I wanted to talk about my experience, side effects, and my values.
Recently, I've come across an opinion that I disagree with and I figured I should write about why I personally disagree with it so much.
Today I share my excitement about the Steam Deck. In essence, I didn't know that I needed it until I wanted it.
Today I wanted to talk about why I love the Anime genre of "Isekai" so much. Tune in for a nice little post on this with a lot of recommendations. :)
Here are my thoughts on Netflix' new show Q-FORCE, or rather it's trailers. I have no clue how this got approved!
Today I wanted to talk about Dream and how he may not handle his stans too well, especially in light of the drama he stirred up again as of late.
NieR Replicant's multiple endings sparked an idea for a post today, so I decided to write about what makes choices meaningful and how I think multiple endings could be implemented well... or rather I share my thoughts. Come discuss it with me!
Forager is a great game, I'd say,... but recently allegations about the lead developer came out and I honestly believe it judging from Mariano's phrasing. Here are my thoughts!
Games can contain a plethora of triggers which is why I wanted to talk about how to make games more accessible or how some games should handle those triggers while also questioning if it's possible to prevent triggers completely.
Gatekeeping sucks and apparently people still do that to "roast" others because of them playing games on an easier difficulty... and that sucks. Hence, some thoughts on difficulty and accessibility.
Is fast travel necessary? When is it annoying? When is it making the experience worse and when is it actually any good?
Today, I'm taking a look at Guilded.gg and see if it's going to be a competitor for Discord... or why Discord should take some ideas for its own product!
Here's an update on the Frogwares-Nacon-Situation with new information that I misinterpreted, misphrased or didn't know about last time.