Eldritch Empathy Interview: LUAL Games on Lovecraft, Empathy, and “Combat” Inspired by Papers, Please

Eldritch Empathy is a Lovecraftian narrative roguelite where understanding cosmic horrors might be more important than killing them. I spoke with LUAL Games' Anna-Lena Pontet at Gamescom about empathy, language, player agency, and the game's unusual Papers, Please-inspired "combat."

Andrew Tsai on UNBEATABLE: A Rhythm Game Unlike Anything Else | Gamescom 2025 Interview

At Gamescom 2025, Andrew Tsai discusses the vision behind UNBEATABLE, why music and storytelling are inseparable, and what’s next for the cult-hit rhythm game.

Flagstone is an incredibly ambitious indie dev project! – An Interview with Gacriva Studio’s Cristian Gajda

The other day I got to interview Cristian Gajda from Gacriva Studio about their upcoming and incredibly ambitious new TTRPG and Sandbox-Roguelike-RPG in the Flagstone IP.

Unity’s CEO published an apology but ultimately lost developers’ trust, perhaps forever

There's an update on the Unity situation, and also some allegations over Insider Trading. Oh, and the media don't understand jokes.

On Unity’s new pricing changes and what it means for Indie Devs

Unity's charging a per-install fee starting January 2024 once certain thresholds are met - and it's a model that is just not feasible and incredibly prone to abuse. Some thoughts!

The Dolphin Barn/Domina Controversy – Valve removes all of Dolphin Barn’s games from Steam!

The developer of Domina is finally banned on Twitter and Steam - with Valve delisting all of their games. Hooray!

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