It’s Christmas time… so it’s time for Christmas games with annoying elves, vomiting reindeer, lots of candy, and explosions! Don’t know what I’m talking about? Well, I’m talking about Headbangers in Holiday Hell, of course, the new Action Roguelite by Vikerlane that brings you the good ol’ festive goodness paired with blood, explosives, guns, and metal.
Developer: Vikerlane Publisher: Hammer&Ravens Genre: Action, Roguelite, Hack and Slash, Twin-Stick-Shooter, Arcade, 2.5D Release Date: December 7th, 2020 Reviewed on: PC Available on: PC Copy was sent to me by the developers.
So, why do we shoot elves? Well, mostly because Christmas never changes. People get obsessed over it and turn into little elf-freaks lead by some bearded maniacs, so of course, someone has to stand up against them… and that’s us!
Inspired by Zombies Ate My Neighbors and Beavis & Butthead’s heavy metal comedy, Headbangers in Holiday Hell combines some absurd themes with Arcade-Twin-Stick-Shooter mechanics – granting you a rather entertaining experience.
When you start a run, you’ve got to rescue the Headbangers that are being held hostage by those bloody elves. Simply stand by them to untie them, similar to how you free hostages in the Metal Slug games. The catch is that those bloody elves shoot back and a lot of them are rather scary if you think about it.

Ammunition is limited, creating a sense of emergency when you run out and have to melee your way through missions. You can spend credits to buy ammunition or weapons but the same credits are also used for permanent upgrades that you can buy at the end of your run. Alas, you’ll have to measure if it’s worth it to buy ammunition or just try to melee and risk your life to get some drops from enemies.
Headbangers has a bit of stealth mechanics as well. You can use gas tanks and batteries to blow enemies up or electrocute them when there’s water around. At the same time, you can trick elves into watching the TV or you just “Rambo” your way through the game… but you’ll have to balance it to a degree as your hitpoints are important and as the game gets harder and harder as you proceed…
And well, there’re bosses and stuff as well. Fight your way through Malls and houses to end the Christmas tyrany imposed by that big fat bearded man. Honestly, I haven’t been able to finish the game just yet but it feels somewhat addictive, especially when you get so close to finishing off bosses or making it to new levels.
Runs can be short and painless or long and stealthy. I feel like that’s great for the current times when you have a lot going on and cannot spare too much time to play games. Alas, an Arcade title like this kinda fills in the gaps quite nicely, which is why I like it quite a lot to be honest.

And the whole premise is absurd and stupid – I just love it! Especially as the game is littered with small gags and easter eggs. On top of that, the game’s soundtrack is amazingly brutal. “In-Your-Face” Metal has to be done well and this game really nailed it. So far I haven’t gotten sick of it or anything like that… I feel like it fits the theme and premise of the game quite well and it’s certainly fun to have those hard tracks hit you while you blast through little elves in slo-mo. Check out the artist behind the soundtrack over here.
But not everything is perfect when it comes to Headbangers. When it comes to accessibility, I wasn’t able to find any settings to turn on a tutorial of sorts. There is a button for it that basically removes or turns on the tutorial-hints… but it left me confused at first, as I thought that I had multiple weapons and as I had no idea what the controls are like.
At the same time, the volume settings are rather limited, as well as the other settings, and I wasn’t too sure as to what to do when the game was too loud in-game. There are no settings in-game once you start the run, resulting in a frustrating experience of either bearing with it or ending the run and starting again. I would have loved for this to be different. Why can’t the settings just be in the game?

Apart from that, the art style sometimes makes it hard to see where bullets are on the screen while the controls feel somewhat sluggish at times, especially when you’re rolling around and dodging stuff. For a cheap game like this, however, I feel like the positives outshine the negatives by far, which is why I’m recommending this game to you.
You can find Headbangers on Steam over here. I feel like it’s a good game that certainly scratches that certain itch for Twin-Stick-Shooter Action and festive goodness. I hope you enjoy it as well!
Cheers!
This post was first published on Indiecator by Dan Indiecator aka MagiWasTaken. If you like what you see here and want to see more, you can check me out on Twitch and YouTube as well.