The Indie Arena Booth comes back to GamesCom 2022 – and so am I!

GamesCom 2022 is coming back in about a month from now and I’m incredibly excited! Today I wanted to talk about the Indie Line-Up, my plans, and the event itself.

When I started this blog, I also visited the GamesCom event for the first time where I conducted a few interviews at the Indie Village, talking about a plethora of Indie Games and their developers.

Then… Covid happened and the GamesCom event was cancelled in the following years, once being conducted online but in my experience that didn’t work out too well.

But it’s 2022 now and it finally returns with more announcements, events, meet ‘n greets, freebies, cosplay showcases, demos, and lots of stands to check out!

One of these stands is by the Indie Arena Booth (or “IAB” for short)! The IAB is the world’s largest Indie Game showcase and is known as an open home for independent game developers from all over the world. It’s a platform for the developers as well as a showcase for the colourful and vivid game scene between Avantgarde and AAA!

At this year’s GamesCom, they’re returning with a massive physical booth to check out as well as an interactive virtual experience from Wednesday, August 24th, to Sunday, August 28, 2022! This year they’re presenting more than 130 games from over 30 countries!

DreadXP, 3D Realms, Raw Fury, and Wired Productions are a few of the many developers and publishers showcasing some of the most anticipated indie titles on the IAB’s physical – and online – expo floors for GamesCom 2022.

Nintendo brings a dedicated Switch Area featuring eight titles such as Fall of Porcupine, Frank and Drake, and How to Say Goodbye.

Popular city-builder Dorfromantik makes a comeback to the event as well while Ravenscroft presents a new demo for Kona II: Brume, Kona‘s long-awaited sequel, playable for the first time at IAB. For more information on the official line-up and schedule, check out the IAB’s website!

I’m particularly excited about Stray Fawn Studio’s The Wandering Village, Massive Galaxy Studios’ Lakeside, Backwoods Entertainment’s We Stay Behind, SIGONO’s OPUS: Echo of Starsong – Full Bloom Edition, Mojiken Studio’s A Space For the Unbound, and Outerdawn’s Goblins of Elderstone making an appearance at the GamesCom or the digital portion.

Of course, there are also many other developers, games and publishers available at the GamesCom that I’m excited to meet. Daedalic Entertainment will be there, for instance, who are known for a plethora of rather dreamy and successful games from Night of the Rabbit to the Deponia series!

I also hope that Videocult will also make an appearance as I’m incredibly excited for the upcoming Rain World: Downpour and I’d love to ask them a few questions about Rain World that I’ve been meaning to ask ever since I first checked out that game back in 2017!

And naturally, I’m looking forward to meeting all sorts of other people at this year’s event! I’ll most likely only be there on Thursday, the 25th of August. In the evening, I’ve got invited to check out GRIDFORCE, so I’ll be occupied with that at that time.

Apart from that, though, I’ll probably be there for the majority of the day, talking to developers and publishers as I visit the Indie Village and the Indie Arena Booth. So, I’ve got free time if you’re around!

If you wanna meet up with me and hang out for a day, feel free to shoot me an e-mail! I’d love it if I got the chance to meet some of the people I know online IRL as well. Similarly, I’d love to also get to know more developers and publishers during that day!

This post was first published on Indiecator by Dan Indiecator aka MagiWasTaken. If you like what you see here and want to see more, you can check me out on Twitch and YouTube as well.

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