Today I'm sharing an interview I did with Daniel Fahrtmann, the Community Strategist Lead of Daedalic Games.
Astrea: Six-Sided Oracles – An Interview with Leonardo Castanho from Little Leo Games!
Astrea: Six-Sided Oracles, the dice-based roguelike deckbuilder is coming out soon - and in anticipation of that release, I got to ask the devs a few questions!
Grid Force – An Interview with Noemi from Dreamnauts Studios!
Today, I'm sharing an interview I did with Dreamnauts Studios' Noemi, the lead artist of Grid Force at this year's Gamescom!
Kingdom Eighties – An Interview with Naseer Alkhouri from Raw Fury!
I've been a huge fan of the "Kingdom" games ever since the first game came out. At the time, it honestly felt innovative almost in its approach with the Pixel Art Sidescroll aesthetic - something that Lakeside has going for it as well - and its Colony Sim and Strategy elements. And eventually, Kingdom New... Continue Reading →
Lakeside – An Interview with Gonçalo Monteiro from Massive Galaxy Studios!
In this short interview, I ask Gonçalo Monteiro from Massive Galaxy Studios a few questions in regards to their upcoming game, Lakeside!
The Darkest Files – An Interview with Jörg Friedrich from Paintbucket Games!
In this interview, I ask Jörg Friedrich from Paintbucket Games a series of questions in regards to their upcoming game, The Darkest Files!
So, about those Gamescom Interviews…
Today I talk a little bit about the work that goes into getting those interview posts out.
Gamescom 2022 – My Experience!
Here's my report on how I liked this year's GamesCom! Enjoy!
Update on the #GamesCom2022 / Indie Arena Booth!
Quick little update on the upcoming IAB Reception and this year's GamesCom!
A Stray Sheep on Blaugust2022, the upcoming GamesCom as well as my health!
Lots of ramblings, not enough time!
The Indie Arena Booth comes back to GamesCom 2022 – and so am I!
This year's GamesCom is just around the corner - and both the Indie Arena Booth and I will be there!
GamesCom 2021 – Highlights Part 2
This year's GamesCom (fully digital btw) didn't really excite me all too much. Sadly, we got no news regarding Endless Dungeon but all the more exciting announcements regarding other great Indie Games!
GamesCom 2021 – Highlights Part 1
This year's GamesCom (fully digital btw) didn't really excite me all too much. Sadly, we got no news regarding Endless Dungeon but all the more exciting announcements regarding other great Indie Games!
Indietail – Necrobarista
At last year's GamesCom I interviewed Ngoc Vu, the lead artist from Route 59, who at the time worked on Necrobarista. Now that the game is out I got a key for review purposes and, well,… TLDR: I love it. It's a great game. Why? Find out here! Developer: Route 59 Publisher: Route 59, Coconut... Continue Reading →
GamesCom-Interviews #6 – Kingdom, Flotsam and Foundation
So, today's the last day of Blaugust and also the last post about interviews I did at the GamesCom! Today's Stray Sheep features the devs behind Kingdom, Flotsam and Foundation. Three strategy games that I'm quite excited about! While Kingdom has been out for quite some time and while I'm a fan of it ever since the first game, which... Continue Reading →
GamesCom-Interviews #3 – Sea Salt and Elden: Path of the Forgotten
Today I started my job at a nearby school which is why today's Stray Sheep may be a bit later than usual - but then again, I don't have fixed times for my post anyways, apart from daily during Blaugust, so it shouldn't matter. In today's post, I'll share the next two interviews with you.... Continue Reading →
GamesCom-Interviews #2 – Through The Darkest of Times & Resort
Okay in today's Stray Sheep, we're traveling in time as we're not only visiting the darkest of times (in Through the Darkest of Times) and the 60s/70s (in Resort) but also going back into the future (in a short bit about GravityLane). These are the second and the third GamesCom-Interview! Sadly, I couldn't interview GravityLane... Continue Reading →
GamesCom-Interviews #1 – Ring of Pain!
So, for today's post, I'm publishing the first interview I ever did. As for context: I've visited the GamesCom last thursday, for the first time, and not only did I check out a ton of cool new games there, but I also talked to a lot of cool devs and even interviewed some of them,... Continue Reading →
The Stray Sheep #18 – The GamesCom-experience!
Okay, so for today's Stray Sheep I wanted to talk about my first impressions on the GamesCom. In d(i)etail. Have fun. I originally planned to play Bioshock today as "Late to the Party #2" but I should get this small little article out asap since the last day of GamesCom was yesterday (Saturday, the 24th... Continue Reading →
The Stray Sheep #16 – Brief GamesCom Briefing
So, in today's Stray Sheep I'm briefly going to talk about the GamesCom Experience! Or rather the TLDR-version of an upcoming post that I'm going to write (tomorrow I believe? Maybe even on Saturday? I don't know, tbh.). So, I went there at around 10:30 am - to the GamesCom in Cologne, which is (one... Continue Reading →