Today I'm happy to announce that Big Blue Bubble's Power Chord is coming out on January 26th!
My Love-Hate Relationship with IRL Card Games
I dislike card games offline even though I love online card games. Some thoughts!
Indietail – Dwarven Skykeep
Dwarven Skykeep takes base-building into the deckbuilding genre and adds its own unique spin to these genres.
Legends of Runeterra – Tempo Landmarks are just so much fun!
Today I showcase an incredibly fun deck that I've been enjoying as of late in LoR!
Legends of Runeterra – Unlocking lots of Champions!
Unlocking cards can feel incredibly grindy in online card games, but in LoR it doesn't have to feel that way!
Legends of Runeterra – I’m loving this Maokai-Nautilus deck!
Lately, I've gotten back into Legends of Runeterra - and I've really been loving this deck right here!
Astrea: Six-Sided Oracles – An Interview with Leonardo Castanho from Little Leo Games!
Astrea: Six-Sided Oracles, the dice-based roguelike deckbuilder is coming out soon - and in anticipation of that release, I got to ask the devs a few questions!
Indietail – Floppy Knights
Floppy Knights is an incredibly adorable and approachable turn-based tactics game with deckbuilding aspects that you gotta check out!
Indietail – Stacklands
Stacklands combines elements from two titles I really adore into one addicting game-formula that is simple yet satisfying!
I messed up in Master Duel, so now I play a stall deck.
This is nostalgia and frustration combined!
So, I started playing Yu-Gi-Oh! Master Duel
The nostalgia is strong in this one!
Inscryption – First Impressions
October is coming up and what better way to celebrate the spooky season than with a spooky game? Check out today's game as we feature a dark, mysterious and disturbing title that I'm really looking forward to!
Jupiter Moons: Mecha – First Impressions
Today we're checking out an interesting roguelike-mech-building game called Jupiter Moons: Mecha! Enjoy!
Monster Train – My favourite clans?
Today I talk about Monster Train again,... or more specifically about the Melting Remnant and the Umbra because I love those clans!
Indietail – Monster Train
Today's review is about Monster Train, a deckbuilding-roguelite where Hell has been frozen shut and you're trying to melt it by delivering cargo on a train. Hell yeah!
Goodbye, Magic: Legends!
Magic: Legends is shutting down, let me bash it while it's dying. Today I'm talking about what went wrong with it (in my opinion) and why its end was inevitable.
Indietail – Necronator: Dead Wrong
Today, I'm checking out the micro-RTS-Roguelite-Deckbuilding Game Necronator by Toge Productions and Modern Wolf! here's my full review!
Magic: Legends – First Impressions
Not too long ago the Open Beta for Magic: Legends started... and hence, I figured I may as well write about my experience and my first impressions!
Indietail – Loop Hero
Trapped in a hamster wheel of slaying, gearing up, building and dying, it is our duty to save the world. Will we ever get out of this loop? Not too sure. I love this game too much. Here's why!
Indietail – Iris and the Giant
Today, I'm showing you Iris and the Giant, a lovely card-based roguelite game that dives into the imaginary world and psyche of a young girl that's suffering from depression and anxieties.
Looking forward to Pawnbarian
Turn-based combat, chess pieces, and... permadeath?! Check out my post on Pawnbarian to see what that's about!
Looking forward to Call of Myth
Today, we're taking a look at Call of Myth, a Lovecraftian CCG by Kadath studio that is coming out soon! Strap on and don't get driven insane as we try to play our cards right!
Indietail – Ring of Pain
"Roguelike flavour, card game pacing, dungeon crawl, chaos embracing. Shadows cast a truth to see. In the darkness, you can visit me." Join me as I venture deep, fear not you don't have to take a leap. Since if you're looking for something to play that's new, I've got you covered with my Ring of... Continue Reading →
Indietail – RogueJack
RNG was always has been a part of the rogue-like genre, from what I've seen. Surely, some games don't rely on RNG at all, be it in the form of items, levels, enemies or stats. Some games don't need to have that element of chance and randomness in their code but I wouldn't call "RNG"... Continue Reading →
An early look at Ring of Pain
April's Humble Choice offered you the option of downloading a DRM-free demo of Ring of Pain (v0.8.21) if you signed up for the choice, so I not only got some nice games this month but also got to see how much the game changed ever since the demo I played last year in August! But... Continue Reading →
Legends of Runeterra!
The Witcher has Gwent, World of Warcraft has Hearthstone, and League of Legends... has Legends of Runeterra! Note: Given the nature of this post, I decided to move it from The Stray Sheep to The Lookout Post! Hence, this was formerly known as #33 in the Stray Sheep series but it's renamed and moved. Just... Continue Reading →
Indietail – Book of Demons
The genre of Hack and Slay games is known for its combat, its looting and levelling, and its big and dark areas? Well, yeah, mostly, but there are also games that don't follow that same pattern out there! Today's game is a card-based ARPG called Book of Demons that dares to change up the formula of hack and slay games a little bit and mix it with a well- "crafted" world and some interesting mechanics.
Indietail – Minion Masters
Today we're taking a look at Minion Masters, a card-based Strategy-game by BetaDwarf! It's a free-to-play-game with some interesting mechanics and while I'm not sure if it counts as Indie, it certainly isn't a triple-A-title! In Minion Masters you play as a Minion Master against others, increasing your rank when defeating them and dropping in... Continue Reading →