Tales from Eorzea #0 – A new beginning!

Today, I write about my first seven hours in Final Fantasy and I'm kicking off a new series of posts! Huzzah!

Black Skylands – First Impressions

Today, I talk about my (sadly negative) first impressions of Black Skylands, a game that is trying to be too many things without executing any of it well.

Anvil Saga – First Impressions

I was able to take a look at Anvil Saga's first 45 minutes of gameplay, so here are some of my first impressions!

We Are The Caretakers – First Impressions

Here are my first impressions of We Are The Caretakers, a turn-based afro-futuristic Sci-Fi-Strategy-RPG... but how nicely does it play? See here!

Late to the Party – Bioshock Infinite

I finished Bioshock Infinite (minus the DLC) and because I'm so late to the party, I figured I may as well write about it!

Indietail – Elden: Path of the Forgotten

Today's review is about an eldritch 2D-Action-Adventure that tells its story without words.

NieR: Replicant is so much fun!

So, after playing a bunch of this beautiful game that I preordered, I decided to write some first impressions down and warning, there's spoilers incoming!

Late to the Party – Yakuza 0

I'm late... but I finally got through Yakuza 0 and frankly, I love it to bits. Here are my thoughts!

The Slormancer (Early Access) – First Impressions

The Slormancer is an upcoming 2D-ARPG by french Indie Studio Slormite Studios. Check out my post for my first impressions of the Early Access!

Indietail – Osteoblasts

Come to life again and do my bidding. I command you, Skeleton, to rise and fight for us cats in Osteoblasts! - Check out my new review on this great game right here.

Looking out for We Are The Plague

With the Plague modifying our bodies and our wounds healing, we now have only one goal and one goal only that drives us forward: Revenge. We Are The Plague is quite the interesting title, so we're checking it out today!

Looking out for Anuchard

Today, I played Anuchard's demo, so,... here are my thoughts!

Indietail – Loop Hero

Trapped in a hamster wheel of slaying, gearing up, building and dying, it is our duty to save the world. Will we ever get out of this loop? Not too sure. I love this game too much. Here's why!

Outriders – First Impressions

Outriders' demo is out now and I have mixed feelings!

The Greydwarf Incident in Valheim

"Burn them... Burn them all... for they are killing my skeleton brethren!", I mutter at the fire place. This is the story of the Greydwarf Incident.

Indietail – Vigil: The Longest Night

The night is long, and alas, it's our turn to struck our weapon through the throat of the night's horrors. Today we're reviewing Vigil! Read more here!

Indietail – Hades

Do you know Hades already? Yes? Of course you do! It's a great game after all and here's why! (also if you said no, you should check this review out!)

AFK Arena exists

Today, I decided to publish my draft on AFK Arena, a game where you afk and chill, I suppose. Here're my two cents on it and why I don't like it.

Looking forward to “Grounded”

If you've seen "Honey, I Shrunk the Kids", "The Ant Bully", or "Antz", you might like the following title. In Obsidian Entertainment's "Grounded" you're playing as one of four kids, shrunk to the size of insects and other small critters. You get to roam a lawn, exploring vast grass-steam forests while scavenging and foraging for... Continue Reading →

The “To The Moon” Play-Along – Act 3

To The Moon! We've kind of forgotten about that, haven't we? Well, I haven't. I was just really busy... and didn't really feel like playing the game. Act 2 was dragging on for so long and Act 3 wasn't too surprising either and also felt quite boring so I stopped streaming the game (as it... Continue Reading →

Indietail – Stories: The Path of Destinies

Not too long ago, we've taken a look at Omensight, a game made by Spearhead. Omensight combined a beautiful world and a lot of different characters with some cool mystery-solving mechanics and some insanely fun combat! This time around, we're taking a look at its spiritual predecessor, Stories: The Path of Destinies! Strap on for... Continue Reading →

Looking out for “Traveller’s Rest”

I've enjoyed my fair share of shop or tavern keeping simulations from Recettear to Moonlighter to Shoppe Keep 1 & 2, so it was a bit of a no-brainer for me that I'd try out the demo for Traveller's Rest.  But what exactly is Traveller's Rest? In Traveller's Rest, you take charge of a rundown... Continue Reading →

The “To The Moon” Play-Along – Act 2

"It's the second week of the To The Moon Play-Along and alas we're getting right into Act 2!", is what I would have said if I wasn't late with this post. Alas, an explanation: I was not at home to play the game and therefore couldn't write a post on this prompt. I couldn't play... Continue Reading →

Late to the Party #3 – Assassin’s Creed

There are some games out there that probably everyone has already played or that people would deem "Classics". It's games that get spoiled constantly since everyone already played them… Games that are the milestones that started entire franchises and genres. Games that are so great that it's a miracle that I haven't played them yet!... Continue Reading →

Indietail – Clunky Hero

Some heroes are known for fighting windmills! Some others are known for getting tossed coins at! And some others… well… they have buckets on their heads and fight evil stuff to save their wife! In today's Indietail we're talking about the latest demo of ClunkyHero! Developer: Chaosmonger Studio Release Date: March, 2021 Genres: RPG, Action,... Continue Reading →

To The Moon Play-Along – Act 1

Ever participated in a Group-Reading-Event? Me neither! But Naithin borrowed the idea and planned out this Play-Along event so I thought I'd participate and also discover a cute new game… and this time around it's To The Moon! So, during last Tuesday's stream, we started off playing through the first Arc of To The Moon... Continue Reading →

Indietail – RogueJack

RNG was always has been a part of the rogue-like genre, from what I've seen. Surely, some games don't rely on RNG at all, be it in the form of items, levels, enemies or stats. Some games don't need to have that element of chance and randomness in their code but I wouldn't call "RNG"... Continue Reading →

I hate race/gender-locked classes

Today we talked about a lot of stuff on the Blaugust/Blapril discord. Among the discussed topics was World of Warcraft and how Tessa didn't like it (while I, for instance, haven't crossed path with WoW, yet, at all). Easha then confirmed Tessa's discontent by mentioning how they don't like the "Time, subscription model, graphics, faction... Continue Reading →

I hated scripted fights

Scripts generally have a neutral and a negative connotation to them. In video game terms, "scripting" means "hacking", which is bad in a lot of ways and hence doesn't really have to be discussed (today?). The other definition is "script" in a sense of "screenplays" or the instructions that one is given in a play.... Continue Reading →

I hate invisible walls

Games allow us to escape reality. I mean, you don't have to use it as an escape mechanism but it's possible. You can visit places you've never been to before. You can do anything you ever wanted to do. You can be whatever you wanted to be. Some games allow you to explore a ton... Continue Reading →

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